Once upon a time, the d20 was optional. Dungeons & Dragons got its start as an add-on to the miniatures wargame, Chainmail. That much, I had known for years. What I didn’t know before reading Jason Vey’s OSR effort, Spellcraft … Continue reading
Advanced Dungeons & Dragons Oriental Adventures, often rendered in shorthand these days as “1E OA,” was the first role-playing product I ever bought with my own money. As a wee gamer in the making, my tastes in fantasy had run … Continue reading
SUMMARY: Inventive, wildly imaginative, great set of tools for the ultimate sandbox-style campaign, but suffers from too much focus on other settings and never really comes into its own. SPELLJAMMER was one of the first campaign setting boxed sets published … Continue reading
Let’s be honest. Drizzt D0Urden ruined the drow. Before he came along, they were at least somewhat mysterious. And not entirely predictable, either: despite their long association with The Forgotten Realms, it’s often overlooked that the dark elves first appeared … Continue reading
First things first… I haven’t abandoned this blog. Meatspace commitments overwhelmed me for a few weeks, but now that the holidays are here, I’ll have a bit more free time to devote to blogging… and gaming. So, hello again to … Continue reading
One of the main things I do with new RPGs is figure out how I’d use them to homebrew something… a setting, a theme, an adventure, etc. I always have one-off ideas, but there are a few that have stuck … Continue reading
I had been researching and planning a post about the various editions and the differences between them, but it turns out that Eric Treasure at The Dragon’s Flagon saved me a lot of the work. Thanks, Mr. Treasure!